Branch: master
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editor extension path had unnecessary prefix
nakosung committedDec 24, 2015 -
nakosung committed
Dec 24, 2015
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Debugger: graceful shutdown while debugger attached
nakosung committedDec 21, 2015
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hack for debug support : Visual Studio Code
nakosung committedDec 20, 2015
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nakosung committed
Dec 19, 2015 -
JavascriptLibrary.GetCurrentProcessId
nakosung committedDec 19, 2015 -
GC crash fix while debugger attached
nakosung committedDec 19, 2015
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nakosung committed
Dec 18, 2015 -
nakosung committed
Dec 18, 2015 -
nakosung committed
Dec 18, 2015 -
nakosung committed
Dec 18, 2015 -
nakosung committed
Dec 18, 2015
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nakosung committed
Dec 15, 2015 -
nakosung committed
Dec 15, 2015 -
unique name for generated class
nakosung committedDec 15, 2015 -
nakosung committed
Dec 15, 2015 - UMG:PopupWindow - stat Javascript - class-object.Find(outer,path) (outer=null for ANY_PACKAGE
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'Read from invalid memory' fixed
nakosung committedDec 15, 2015 Trying to access struct.struct.something caused 'Read from invalid memory' error.
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UMG - fixed baselist item leakage
nakosung committedDec 14, 2015
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Merge branch 'master' of https://github.com/ncsoft/Unreal.js
nakosung committedDec 9, 2015 -
nakosung committed
Dec 9, 2015 -
JavascriptEditorInputProcessor crash fix
nakosung committedDec 9, 2015 SlateApplication got uninitialized before shutting down javascript editor module
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InputProcessor to implement system wide hot keys
nakosung committedDec 9, 2015 -
Struct type checking now accepts derived struct type
nakosung committedDec 9, 2015 -
nakosung committed
Dec 9, 2015 -
Merge branch 'master' of https://github.com/ncsoft/Unreal.js
nakosung committedDec 9, 2015 -
nakosung committed
Dec 9, 2015
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crocuis committed
Dec 8, 2015 -
Global delegates and object/package flags. + monolithic-build-error fix
nakosung committedDec 8, 2015 -
Shared memory (with local name) and semaphore
nakosung committedDec 8, 2015
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nakosung committed
Dec 7, 2015