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Plugins/UnrealJS/Content/Scripts/UMG.js
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@@ -143,7 +143,7 @@ |
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function set_data(flag) { |
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if (flag && child == null) { |
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child = elem.add_child(template,scope) |
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elem.SetVisibility('Visible') |
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elem.SetVisibility('SelfHitTestInvisible') |
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} else if (!flag && child) { |
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elem.remove_child(child) |
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elem.SetVisibility('Collapsed') |
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@@ -364,8 +364,8 @@ |
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var instances = [] |
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// @HACK : ?搓贝 style???堧 ?濌复 control???�???侅毄?橃? ?婋姅 氍胳牅 ?岆??氚滌儩?橂姅 瓴冹澑??.. |
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// ?嫟 ??control??extended style??臧栮碃 ?�??歆侅爲 ?侅毄??欤茧┐ ??瓴?臧欖姷?堧嫟. |
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// @HACK : ?�건 style???�로 ?�긴 control???�???�용?��? ?�는 문제 ?�문??발생?�는 것인??.. |
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// ?�실 ??control??extended style??갖고 ?�??직접 ?�용??주면 ??��?같습?�다. |
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var pending_fn = null |
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var Tabs = children.map(function (child) { |
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