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fix visibility

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crocuis committed Dec 8, 2015
1 parent 2497aa1 commit 10ef0ef85b4d54515a90c518d3ad7812bb7ab5fd
Showing with 3 additions and 3 deletions.
  1. +3 −3 Plugins/UnrealJS/Content/Scripts/UMG.js
@@ -143,7 +143,7 @@
function set_data(flag) {
if (flag && child == null) {
child = elem.add_child(template,scope)
elem.SetVisibility('Visible')
elem.SetVisibility('SelfHitTestInvisible')
} else if (!flag && child) {
elem.remove_child(child)
elem.SetVisibility('Collapsed')
@@ -364,8 +364,8 @@

var instances = []

// @HACK : ?搓贝 style???堧 ?濌复 control???�???侅毄?橃? ?婋姅 氍胳牅 ?岆??氚滌儩?橂姅 瓴冹澑??..
// ?嫟 ??control??extended style??臧栮碃 ?�??歆侅爲 ?侅毄??欤茧┐ ??瓴?臧欖姷?堧嫟.
// @HACK : ?�건 style???�로 ?�긴 control???�???�용?��? ?�는 문제 ?�문??발생?�는 것인??..
// ?�실 ??control??extended style??갖고 ?�??직접 ?�용??주면 ??��?같습?�다.
var pending_fn = null

var Tabs = children.map(function (child) {

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