Revision history of "Authoritative Networked Character Movement"

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  • (cur | prev) 17:53, 28 June 2018Admin (talk | contribs)m . . (34,447 bytes) (0). . (1 revision imported)
  • (cur | prev) 03:36, 5 September 2017Vaei (talk). . (34,447 bytes) (+34,447). . (Changing the RPC for ServerSetMoveDirection to Unreliable from Reliable to use UDP instead of TCP, using a reliable RPC on tick is a no-no and in this case causes desyncing.)