Zip Utility Plugin
Name | Zip Utility Plugin |
Category | Utility |
Author | Getnamo |
Overview
An event-driven, multi-threaded, C++ & blueprint accessible 7zip archiver and file manipulation plugin for Unreal Engine 4. Built on 7zip-cpp modernization of the SevenZip++.
Supports Zip, 7-Zip, GZip, BZip2, RAR (extract only), TAR, ISO, CAB, LZMA, LZMA86.
See the main plugin thread for the latest downloads and updates.
Quick Setup
- Download latest release
- Create new or choose project.
- Browse to your project folder (typically found at Documents/Unreal Project/{Your Project Root})
- Copy Plugins folder into your Project root.
- Restart the Editor and open your project again.
- When your project has reloaded, the plugin should be enabled and ready to use.
Quick Example
Right Click in the event graph for a list of Zip Utility Blueprint functions
If you wish to e.g. unzip an archive use the Unzip function.
If you wish to receive callbacks add a ZipUtilityInterface to your blueprint.
Same functionality is available in C++.
Documentation and Discussion
For all use cases please see the up-to-date Github Readme.
Post your questions and suggestions at the main plugin thread.