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Finding an object

Nako Sung edited this page Dec 15, 2015 · 2 revisions
let worldDirect = World.Find(null,'/Temp/Untitled_1') 
let worldFromEditorContext = Root.GetEngine().GetEditorWorld()
let worldFromGameContext = GWorld
let coneMesh = StaticMesh.Load('/Engine/BasicShapes/Cone')
let PC = GWorld.GetPlayerController(0)
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