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Huge array fast access

Nako Sung edited this page May 17, 2016 · 2 revisions

You can access huge array within UStruct/UClass as an array buffer.

let mesh = StaticMesh.Load('/Game/Assets/Meshes/SM_Arch.SM_Arch').LoadRawMesh(0).OutMesh
mesh.$memaccess('VertexPositions',ab => {
  let fa = new Float32Array(ab)
  console.log('you have float32 typed array',fa)
})

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